by CoachTom » Tue Oct 12, 2021 12:22 pm
What version of VSN are you using? Some of the earlier versions of VSN had problems with importing scenery, but these bugs have since been resolved. I would suggest being on at least 8.7.0, if not the most recent 8.7.5. If you are on an old release, upgrade and see if this fixes the issue. You may need to delete and re-import VSF and VS (VSOG?) scenery, although this wasn't necessary for me.
Have you checked the water levels in both VSF and VSN, and are they the same? If that is Javier Fernandez' Gibraltar, as far as I recall, it works best with a water level of 0.0. Robert Neath tends to use different water levels for different ports; you'll have to experiment to find the right water level for each. For testing purposes, set up VSN in Gibraltar, go to Change->Water, set Tide Amplitude and Mean Water Level to 0.0 and uncheck Dynamic Tide. If this fixes the issue, you at least have a workaround.
What version of VSN are you using? Some of the earlier versions of VSN had problems with importing scenery, but these bugs have since been resolved. I would suggest being on at least 8.7.0, if not the most recent 8.7.5. If you are on an old release, upgrade and see if this fixes the issue. You may need to delete and re-import VSF and VS (VSOG?) scenery, although this wasn't necessary for me.
Have you checked the water levels in both VSF and VSN, and are they the same? If that is Javier Fernandez' Gibraltar, as far as I recall, it works best with a water level of 0.0. Robert Neath tends to use different water levels for different ports; you'll have to experiment to find the right water level for each. For testing purposes, set up VSN in Gibraltar, go to Change->Water, set Tide Amplitude and Mean Water Level to 0.0 and uncheck Dynamic Tide. If this fixes the issue, you at least have a workaround.