Bump maps (SOLVED)

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Re: Bump maps (SOLVED)

by TheLonesomeSkipper » Thu Jul 15, 2021 4:31 am

pbhtankerman wrote: Thu Jul 15, 2021 2:09 am please share that info.
Alright then. It is in the effects.cfg file that you type in the bump maps file names, along with their reflections and bump values. Like below in my case. Bellow the double-slashes are just templates of how you can use the effects.cfg.

3

hull 0.01 0.5 hull_normal.png
superstructure 0.1 0.5 superstructure_normal.png
chains 0.0 0.5 chains_normal.png

// Effect file structure

number of parts

part name reflection bump bump_texture
part name reflection bump bump_texture
...

Re: Bump maps (SOLVED)

by pbhtankerman » Thu Jul 15, 2021 2:09 am

please share that info.

Re: Bump maps (SOLVED)

by TheLonesomeSkipper » Tue Jul 13, 2021 8:10 am

Ilan has helped me to make good use of the effects.cfg file. With that you can achieve bump and reflection effects for a ship.

Bump maps (SOLVED)

by TheLonesomeSkipper » Sun Jul 11, 2021 8:51 pm

Dear all,

Whatever I set here, in Deep Exploration, it doesn't seem to solve my problem with getting bump maps into Virtual Sailor NG (8.0).

Any advice or help would be greatly appreciated!

EDIT: I'm sorry for being short on words, but I am rather clueless what I'm doing wrong. Also this is the first time ever I'm doing normal (bump) maps.

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