Search found 9 matches

by robguthy
Sun Nov 28, 2021 1:56 pm
Forum: Virtual Sailor NG
Topic: OPENCPN Ship GPS location incorrect
Replies: 1
Views: 5984

OPENCPN Ship GPS location incorrect

Hello, My issue is that my OPENCPN location (through VSNG NMEA connection) is incorrect. For example if I am at the dock in a port (my VSN NG Map shows this because that is where my ship is in the simulator) but OPENCPN will show me half a mile away (.5nm). This cannot be used during navigation for ...
by robguthy
Fri Aug 06, 2021 4:15 pm
Forum: Virtual Sailor NG
Topic: Scenery buildings, objects, ships floating in the sky?
Replies: 6
Views: 21195

Re: Scenery buildings, objects, ships floating in the sky?

I have exactly the same problem, even including the California Morro Bay default scenery. I've been in touch with Ilan, and he shared your suggestions regarding moving to X86. He also suggested moving latest vsmin update into VSF. So I managed to fix the problem mostly, one scenery area still has f...
by robguthy
Mon Aug 02, 2021 12:43 pm
Forum: Virtual Sailor NG
Topic: Scenery buildings, objects, ships floating in the sky?
Replies: 6
Views: 21195

Re: Scenery buildings, objects, ships floating in the sky?

Altair-RT wrote: Sun Aug 01, 2021 7:14 pm check the mean sea level? for me was the opposite problems.
I've tried that it still doesnt help. The scenery isnt even over the place where it is supposed to be its over the ocean, lake, river, etc....

Still require help. Thanks
by robguthy
Sun Aug 01, 2021 1:13 pm
Forum: Virtual Sailor NG
Topic: Scenery buildings, objects, ships floating in the sky?
Replies: 6
Views: 21195

Scenery buildings, objects, ships floating in the sky?

Hello recently I have had an issue with scenery buildings, objects, and ships floating in the sky. I've uninstalled the scenery, reinstalled it, uninstalled the game completely, reinstalled it, but still the issue persists. I use robert neath's scenery. Even the default Cape Verde scenery that comes...
by robguthy
Wed Jul 28, 2021 2:11 am
Forum: Virtual Sailor NG
Topic: Camera position hide - Feature request
Replies: 1
Views: 7309

Camera position hide - Feature request

First off I would like to say I am greatly impressed with VS NG, a job well done it is. Now on to the reason for this post, I've had this issue since sailing VSF... Its that big fat triangle that is placed over your vessel's position when using the nautical map or ECDIS. This arrow/triangle covers t...
by robguthy
Thu May 13, 2021 2:31 pm
Forum: Vehicle Simulator
Topic: Dock/Object collision...
Replies: 2
Views: 8671

Re: Dock/Object collision...

Sailorjohn wrote: Mon May 10, 2021 3:24 am You can always drive vehicles on land, but what you have disabled is 'land on vehicles'. Restore that, and make sure you have 'check object collision' also enabled, and your ship will not pass thru objects.
Tried that doesnt change anything...
by robguthy
Sat May 08, 2021 12:26 pm
Forum: Vehicle Simulator
Topic: Dock/Object collision...
Replies: 2
Views: 8671

Dock/Object collision...

For starters I use Rob's VSF addons for scenery, ports, and ships. I disabled the option to drive vehicles on ground but when docking or maneuvering out of port I'll go through the pier with no damage to the ship. Any fixes?
by robguthy
Fri May 07, 2021 7:46 pm
Forum: Vehicle Simulator
Topic: Is AI traffic a thing?
Replies: 1
Views: 6704

Is AI traffic a thing?

Hello,

I am wondering if you can have AI traffic sailing around ports like you do with FSX/Xplane. Is there an addon or option that exists to have traffic (AI)? Thanks
by robguthy
Wed May 05, 2021 6:59 pm
Forum: Vehicle Simulator
Topic: Ships accelerate/decelerate too fast. FIX?
Replies: 1
Views: 6401

Ships accelerate/decelerate too fast. FIX?

Hello, as the title implies im wondering if anyone has found a fix for the acceleration rate of the ships and deceleration. There's no way a 300,000 ton ship will pick up ten knots of speed in under .25 of a mile for example.... (a bit of an exaggeration but point stated). Does anyone know of a way ...