Search found 99 matches

by Sailorjohn
Sat Aug 07, 2021 4:58 am
Forum: Virtual Sailor NG
Topic: Scenery buildings, objects, ships floating in the sky?
Replies: 6
Views: 12845

Re: Scenery buildings, objects, ships floating in the sky?

Thanks, Rob.
Ilan also suggested installing latest NG 8.3 min.exe into VSF folder. I have 168 sceneries in VSF, all of which I had imported to NG. I'm going to be making a lot of backup folders! ;)
by Sailorjohn
Sat Aug 07, 2021 4:45 am
Forum: Vehicle Simulator
Topic: AHTS Lady Supplier
Replies: 2
Views: 11583

Re: AHTS Lady Supplier

Absolutely beautiful, RF! Can't wait to take the conn!

And a fantastic website as well. I'll be anxiously awaiting those in the shipyard.
by Sailorjohn
Wed Aug 04, 2021 3:40 am
Forum: Virtual Sailor NG
Topic: Scenery buildings, objects, ships floating in the sky?
Replies: 6
Views: 12845

Re: Scenery buildings, objects, ships floating in the sky?

I have exactly the same problem, even including the California Morro Bay default scenery. I've been in touch with Ilan, and he shared your suggestions regarding moving to X86. He also suggested moving latest vsmin update into VSF.
by Sailorjohn
Mon Aug 02, 2021 3:53 am
Forum: Virtual Sailor NG
Topic: Bow splash far ahead
Replies: 4
Views: 9475

Re: Bow splash far ahead

Try simply deleting profile.dds from Skylge folder and restart. NG will create a new profile. Has the elements file been altered in some way; that may cause change in how NG 'sees' the vessel?
by Sailorjohn
Sun Aug 01, 2021 3:30 am
Forum: Release notes
Topic: Virtual Sailor 8.3 is out
Replies: 4
Views: 17607

Re: Virtual Sailor 8.3 is out

Bravo, Ilan! Can't wait to try it out!
by Sailorjohn
Mon Jul 19, 2021 6:31 am
Forum: Release notes
Topic: Virtual Sailor 8.2 is out
Replies: 5
Views: 20596

Re: Virtual Sailor 8.2 is out

Great update, fantastic graphics. A few issues: Still no 'show panel outside' to make vessel details as instruments show in F2 view. A saved situation with anchored sailboats, furled sails...reopens with all sailboats under full sail, no longer anchored. Don't see option to unclick 'land on objects'...
by Sailorjohn
Fri Jul 16, 2021 2:44 am
Forum: Virtual Sailor NG
Topic: Little help
Replies: 8
Views: 16473

Re: Little help

Altair, simply put each of your named boat folders into the "Vehicles" folder. Don't create a "Boats" folder, as VSNG will not recognize it. Similarly, place each of your named scenery folders in the "Scenery" folder. You refer to "Scenarios"...perhaps you mea...
by Sailorjohn
Thu Jul 15, 2021 5:52 am
Forum: Release notes
Topic: Virtual Sailor NG is out
Replies: 23
Views: 82282

Re: Virtual Sailor NG is out

It's frustrating. After entering a scenery, in this case River Oka, there are no objects...clicking on 'load all objects'...nothing happens. But clicking on 'load user objects', everything's great...it's all there. Then I click 'save user objects', load a vessel, run sim for awhile...save situation....
by Sailorjohn
Wed Jul 14, 2021 5:48 am
Forum: Release notes
Topic: Virtual Sailor NG is out
Replies: 23
Views: 82282

Re: Virtual Sailor NG is out

I've also had the problem of loading and saving objects in a scenery, and later reentering that scenery...no objects. Do we have to edit and save each scenery every use? I've entered sceneries with elaborate saved situations, found no scenery objects, and when I edit objects back in, program kicks m...
by Sailorjohn
Tue Jul 13, 2021 4:06 am
Forum: Release notes
Topic: Virtual Sailor NG is out
Replies: 23
Views: 82282

Re: Virtual Sailor NG is out

While "pushing the envelope" I've encountered a few glitches in NG: 1. If I select and accept 'show map outside', 'show radar outside', or 'show HUD outside', I get just that instrument on screen...nothing else...just the instrument full screen...and since I was already in full screen mode...
by Sailorjohn
Sun Jul 11, 2021 5:37 am
Forum: Release notes
Topic: Virtual Sailor NG is out
Replies: 23
Views: 82282

Re: Virtual Sailor NG is out

Hi Ilan, Just purchased NG last night, and it's already addictive. The water and spray dynamics are great, as are the instruments. I also encountered the problem with Axe's wonderful L'Aurore, with water showing in the interior. The problem is that Axe made many parts of the ship, including interior...
by Sailorjohn
Tue Jul 06, 2021 4:11 am
Forum: Virtual Sailor NG
Topic: What does NG Means??
Replies: 51
Views: 225550

Re: What does NG Means??

Thank you for this information, Andrew. I've been navigating the entire length of the Oka scenery, using Moskva-143. I have already reached the northern limits, and western limits of the scenery, and am now within about 30km of the eastern border...all in real time. It is truly a spectacular piece o...
by Sailorjohn
Tue Jun 22, 2021 12:13 am
Forum: Virtual Sailor NG
Topic: What does NG Means??
Replies: 51
Views: 225550

Re: What does NG Means??

Cig! Welcome back. Still think your Ocean 50SS is the best way to take a fast spin through new sceneries...and the view from the bridge is awesome! 8-) ;)
by Sailorjohn
Thu Jun 17, 2021 3:50 am
Forum: Virtual Sailor NG
Topic: Screenshots
Replies: 47
Views: 367187

Re: Screenshots

Now that's really weird. First contact, maybe?
by Sailorjohn
Fri Jun 11, 2021 4:11 am
Forum: Vehicle Simulator
Topic: Ship under water
Replies: 3
Views: 6112

Re: Ship under water

My pleasure. I also have the Sophia Barge; the passengers add a lot to the 'ambience'.
by Sailorjohn
Thu Jun 10, 2021 3:54 am
Forum: Vehicle Simulator
Topic: Ship under water
Replies: 3
Views: 6112

Re: Ship under water

Does it have elements? If so, click elements, body, and adjust draft to your satisfaction. If no elements are present, click properties, and adjust draft. When you're satisfied, make sure you save elements/properties.
by Sailorjohn
Thu Jun 10, 2021 3:49 am
Forum: Vehicle Simulator
Topic: New up-coming Add-On
Replies: 66
Views: 162829

Re: New up-coming Add-On

Aaarrrgh, shiver me timbers, matey...thar be some fine chanteys! Be it known that I, Sailor John, didst sail before (and abaft) the mast 4 summers in the 295' barque Eagle...1800 tons, 23 sails...2 round trip Atlantic crossings...1959-1962.
by Sailorjohn
Wed Jun 09, 2021 12:52 am
Forum: Virtual Sailor NG
Topic: Feature Requests
Replies: 2
Views: 6661

Re: Feature Requests

Great input, Elliot. And thanks for the NGVS videos...I agree, the water and spray seem a quantum leap beyond the dated vessels. There are of course many excellent vehicles already in VSF, but many are payware, so Ilan doesn't use those in his vids.
by Sailorjohn
Tue Jun 08, 2021 6:53 am
Forum: Virtual Sailor NG
Topic: What does NG Means??
Replies: 51
Views: 225550

Re: What does NG Means??

Eureka!!! Finally got the River_Oka scenery working! I had tried the renaming of the bin and hdr files, and internal hdr title, to ypa as suggested. But that didn't work for me. I then copied the format Ilan used in his Cape_Verde scenery of naming bin and hdr "map"...and that worked. It's...
by Sailorjohn
Sun Jun 06, 2021 6:32 am
Forum: Virtual Sailor NG
Topic: What does NG Means??
Replies: 51
Views: 225550

Re: What does NG Means??

Alas, even after editing, renaming and reinstalling the scenery, the same thing happens. When I load the renamed Elatna situation, it takes me to the correct coordinates...but in the wrong scenery...E020N90. When I try to change map scenery to the renamed "Russian_River_Oka", it takes me t...
by Sailorjohn
Sun Jun 06, 2021 6:10 am
Forum: Virtual Sailor NG
Topic: What does NG Means??
Replies: 51
Views: 225550

Re: What does NG Means??

Thanks, Rakom. I believe I did that, but perhaps I missed something in cyrillic. I wonder also if it might be that VSF 'remembers' the scenery from my first unsuccessful attempt to load it. Maybe if I delete and reinstall the scenery by a different name I can 'fool' VSF.
by Sailorjohn
Sun Jun 06, 2021 6:01 am
Forum: Vehicle Simulator
Topic: New up-coming Add-On
Replies: 66
Views: 162829

Re: New up-coming Add-On

They can take the sailor out of the sea, but they can't take the sea out of the sailor! I hear ya, Victor. I may be pushing 80, but I still yearn for that tall ship, and a star to steer her by. I'd even settle for a short ship, and GPS. :lol:
by Sailorjohn
Sun Jun 06, 2021 12:00 am
Forum: Vehicle Simulator
Topic: New up-coming Add-On
Replies: 66
Views: 162829

Re: New up-coming Add-On

FWIW, I concur. The raft without the ballast bags doesn't show any parts you wouldn't expect to see in the RW. And even though it may be slightly airborne at times...so would a real raft in severe conditions of high winds and cresting waves, even with ballast bags. Omit the bags and save some polys....
by Sailorjohn
Wed Jun 02, 2021 12:59 am
Forum: Vehicle Simulator
Topic: New up-coming Add-On
Replies: 66
Views: 162829

Re: New up-coming Add-On

I see some amazing work here, Rakom. As someone whose career was "Saving those in peril on the sea", I can assure you there are still those of us who believe our profession was to keep ships afloat...unless of course they were shooting at us. I applaud your liferaft development; it's a lif...
by Sailorjohn
Tue Jun 01, 2021 4:34 am
Forum: Virtual Sailor NG
Topic: What does NG Means??
Replies: 51
Views: 225550

Re: What does NG Means??

Pascal, regarding the River_Oka scenery above. I've followed your suggestions, but always wind up in the E020N90 scenery at the situation coordinates..both with and without scenery scan activated. And if I click on River_Oka scenery, VSF places me at default 0,0 position. Somehow, my VSF doesn't rec...
by Sailorjohn
Sun May 30, 2021 3:18 am
Forum: Old Micro Flight
Topic: Micro Flight reflections
Replies: 7
Views: 52639

Re: Micro Flight reflections

...and no carbon atoms were disturbed during the filming of these flights. ;)
by Sailorjohn
Mon May 10, 2021 5:57 am
Forum: Vehicle Simulator
Topic: USS Nimitz
Replies: 16
Views: 18509

Re: USS Nimitz

Wow. I had been preparing an email to Ilan to the same end...how to either remove the invisible flight deck extension, or allow user input to manually place bow splash. I drove the Porsche down the flight deck and the invisible extension, right up to bow splash to illustrate. https://previews.dropbo...
by Sailorjohn
Mon May 10, 2021 3:24 am
Forum: Vehicle Simulator
Topic: Dock/Object collision...
Replies: 2
Views: 5363

Re: Dock/Object collision...

You can always drive vehicles on land, but what you have disabled is 'land on vehicles'. Restore that, and make sure you have 'check object collision' also enabled, and your ship will not pass thru objects.
by Sailorjohn
Thu May 06, 2021 4:51 am
Forum: Vehicle Simulator
Topic: USS Nimitz
Replies: 16
Views: 18509

Re: USS Nimitz

Merci, Pascal I can't wait to try this out! I had tried copying Boat_CVN as vehicle, and Boat_CVN.x as vehicle.x, but it had no effect. BTW, did you discuss this with Ilan? He might issue a bug fix to resolve whatever happened in last update, because Nimitz worked beautifully in the past. Did you cl...
by Sailorjohn
Thu May 06, 2021 4:38 am
Forum: Vehicle Simulator
Topic: Ships accelerate/decelerate too fast. FIX?
Replies: 1
Views: 4067

Re: Ships accelerate/decelerate too fast. FIX?

One way to reduce VSF acceleration rate is to reduce prop size in properties/elements. But remember, in the real world ships typically accelerate in increments...ie, ahead dead slow...ahead one third...ahead two thirds...ahead standard...ahead full. And when getting underway, they're usually in pilo...