Search found 88 matches
- Thu Jun 30, 2022 5:33 am
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
Thanks! Finally the VSNG and the second version of VSF are available on my website: https://rakomdesign.wixsite.com/vsf-vsng. First of all, many apologies to those who would have downloaded the initial VSF version. I finally realized that the ship was difficult to handle. I had made some last minute...
- Mon Jun 13, 2022 11:53 am
- Forum: Vehicle Simulator
- Topic: Simulating a list
- Replies: 2
- Views: 10005
Re: Simulating a list
You can also define permanent trim and list for a ship by adding masses in the "elements.cfg" file: these masses are automatically deduced from the ship's displacement. This is a possible way to get a more realistic center of gravity. You can see an example of this in my latest model : &qu...
- Fri Jun 10, 2022 1:57 pm
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
Hello everyone! It's finally here! At least for the VSF version. The one for VS NG has some additional features that are not finished yet, the release could be a few weeks later. The add-on can be downloaded from my website here : https://rakomdesign.wixsite.com/vsf-vsng/normandytrader 2 notes: 1/th...
- Fri May 13, 2022 2:06 am
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
- Fri May 13, 2022 2:05 am
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
Hi everybody! This will be my next delivery (hopefully by end of May): Normandy Trader, a former military landing craft (LCU MK.9) converted in a coaster, based in Jersey and operating between the Channel Islands and French ports.
- Thu Dec 02, 2021 3:36 am
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
@ syrphid
Glad you had some unexpected fun
@Sailorjohn
Today I have both reported the problem in the VS NG forum and released a special version of Princess for VS NG that gets around the problems.
Check add-on library.
Glad you had some unexpected fun
@Sailorjohn
Today I have both reported the problem in the VS NG forum and released a special version of Princess for VS NG that gets around the problems.
Check add-on library.
- Thu Dec 02, 2021 3:21 am
- Forum: Virtual Sailor NG
- Topic: DirectX failures
- Replies: 1
- Views: 4546
DirectX failures
Hi everybody! I'm just reporting about VSNG not reading DirectX files correctly which affects the use of vehicles originally designed for VSF or newly designed for VS NG. 1/ Does VS NG know how to read the transparencies of the objects included in the lights.x file and which are therefore used to cr...
- Tue Nov 02, 2021 2:17 pm
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
I released also another add-on: it's a set of pelagic trawls for this trawler or other ones. It replace a previous attempt (FAO trawl) which was wrongly tested and ineffective (thus cancelled). Only for Vehicle Simulator too. These can't properly work in Virtual Sailor NG. Capture.JPG Available vide...
- Tue Nov 02, 2021 1:58 pm
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
If you prefer lengthy and boring videos check this- Tue Nov 02, 2021 1:55 pm
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
- Tue Nov 02, 2021 1:53 pm
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
- Tue Nov 02, 2021 1:49 pm
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
Finally released!
Designed and optimized for VSF 2.7.6 only. Not working in VS NG so far (version 8.8 checked).
Designed and optimized for VSF 2.7.6 only. Not working in VS NG so far (version 8.8 checked).
- Tue Sep 28, 2021 6:51 am
- Forum: Vehicle Simulator
- Topic: Release!!
- Replies: 3
- Views: 8033
Re: Release!!
Hi! Great job! Especially the animations are excellent. A small suggestion if I may: the lights controlled by "control+C" would benefit from sliding laterally rather than vertically. They could then be hidden inside the ship rather than being visible under the keel [naturally if no interio...
- Mon Sep 13, 2021 6:57 am
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
- Mon Sep 13, 2021 6:57 am
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
Here is my next release: a 16m stern trawler, steel construction, a common type in some ports of the French Atlantic coast in the 70s and 80s. The model recreates this type of trawler fairly faithfully in its general characteristics. It is built on the basis of blueprints drawn up by a scale model s...
- Fri Jul 23, 2021 3:45 pm
- Forum: Vehicle Simulator
- Topic: Problem importing ship model
- Replies: 5
- Views: 11092
Re: Problem importing ship model
make sure in the vehicle.cfg file that the mass (displacement) measured in kgs is consistent with the dimensions of the vessel (body_area, boat_length, boat_alt)
- Sun Jul 11, 2021 10:50 am
- Forum: Vehicle Simulator
- Topic: Problem importing ship model
- Replies: 5
- Views: 11092
Re: Problem importing ship model
Hi!
Check if your boat is designed in the right units (m), regarding the textures, if you have used custom textures, the corresponding image files should be copied in the boat folder.
Cheers!
Check if your boat is designed in the right units (m), regarding the textures, if you have used custom textures, the corresponding image files should be copied in the boat folder.
Cheers!
- Thu Jun 17, 2021 2:40 pm
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
That's it! Finally uploaded in the Addon Library.
Another short video to brief about the features: https://youtu.be/HUAVzFdIHIw
Another short video to brief about the features: https://youtu.be/HUAVzFdIHIw
- Wed Jun 16, 2021 4:46 am
- Forum: Virtual Sailor NG
- Topic: Screenshots
- Replies: 47
- Views: 367262
Re: Screenshots
Either the on-board computers have been hacked or VSF has gone mad and is turning into HAL9000...It's taking control! Folks, this is not a set-up, it's real! Are we safe?
- Tue Jun 15, 2021 3:07 pm
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
Hi syrphid! Yes, I saw it and took the time to look at it again more carefully and even went back to VSF and VS to compare exactly the same situation. Although the sample is a bit short, the improvement in waves and ship behaviour in NG seems really huge , and I'm tempted to believe that it would be...
- Tue Jun 08, 2021 9:14 am
- Forum: Virtual Sailor NG
- Topic: What does NG Means??
- Replies: 51
- Views: 226098
Re: What does NG Means??
Well it's a river, so if you want to navigate it completely you have to adjust the level in steps
In that respect, provided situations are helpful.
In that respect, provided situations are helpful.
- Sun Jun 06, 2021 10:05 am
- Forum: Virtual Sailor NG
- Topic: What does NG Means??
- Replies: 51
- Views: 226098
Re: What does NG Means??
Don't edit the files, just rename them.
- Sun Jun 06, 2021 5:34 am
- Forum: Virtual Sailor NG
- Topic: What does NG Means??
- Replies: 51
- Views: 226098
Re: What does NG Means??
Hi SailorJhon!
You just have to rename the ypa.bin and ypa.hdr files whatever you want (obviously in cyrillic ypa=ura). For the situations the same, or better transcript them in latin characters. After loading the scenery don't forget to change the water level , it's about 96m.
Cheers!
You just have to rename the ypa.bin and ypa.hdr files whatever you want (obviously in cyrillic ypa=ura). For the situations the same, or better transcript them in latin characters. After loading the scenery don't forget to change the water level , it's about 96m.
Cheers!
- Sat Jun 05, 2021 3:50 pm
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
See the comparative pictures below, the last two showing liferafts without visible ballast bags.
What do you think?
What do you think?
- Sat Jun 05, 2021 3:44 pm
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
Hi! I'm almost done...I think. :? I have designed the liferaft with the real water ballasts bags under the inflatable body, they are included in the mass of the liferaft, contribute to the location of the centre of gravity and they provide the necessary stability as in reality. The downside of this,...
- Tue Jun 01, 2021 9:56 am
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
- Tue Jun 01, 2021 9:42 am
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035
Re: New up-coming Add-On
Hello everyone! A new submission is on its way, in a few days I guess. It's not the most glamorous or fun, but it is what it is. Although we already have free life rafts available in VSF, I couldn't resist making a new version. In fact, I wanted to test and verify some things quickly. Naturally, obs...
- Thu May 27, 2021 4:32 am
- Forum: Virtual Sailor NG
- Topic: What does NG Means??
- Replies: 51
- Views: 226098
- Thu May 27, 2021 4:32 am
- Forum: Virtual Sailor NG
- Topic: What does NG Means??
- Replies: 51
- Views: 226098
Re: What does NG Means??
Hi everybody! I'm also looking forward to NG! I'm a big fan of Vehicle Simulator and I hope that some of the improvements developed in NG can be implemented in VSF too (the interface for example...). It would be great to have in both programs a "swell" independent feature with adjustment o...
- Mon Apr 19, 2021 4:13 pm
- Forum: Vehicle Simulator
- Topic: New up-coming Add-On
- Replies: 66
- Views: 163035