ULCC Knock Nevis (Longest ship ever)

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Re: ULCC Knock Nevis (Longest ship ever)

Postby saken » Tue Mar 07, 2017 12:50 am

Update Mars 7, 2017. All the "cross"-pipeline is now in place.
Image
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Re: ULCC Knock Nevis (Longest ship ever)

Postby Fearless » Tue Mar 07, 2017 5:36 am

Awesome
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Update Mars 10, 2017!

Postby saken » Fri Mar 10, 2017 2:49 pm

Here's another update, with a BIG help from a certain person [at] blenderartists.org, without his/her help, I wouldn't be able to accomplish this! 8-)

Name added, and the holes in the bow has been redefined 8-)
Image
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Re: ULCC Knock Nevis (Longest ship ever)

Postby kevins » Fri Mar 10, 2017 4:28 pm

Very nice
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Re: ULCC Knock Nevis (Longest ship ever)

Postby Fearless » Mon Mar 13, 2017 3:46 am

Awesome once more
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Update Mars 15, 2017! More work on the bulbous bow!

Postby saken » Wed Mar 15, 2017 5:29 pm

Like the subject/title says, I'm currently working on smoothing out the bulbous bow. Making it more sharp at the end 8-)
Image

EDIT: Further progress!
Image
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Re: ULCC Knock Nevis (Longest ship ever)

Postby Fearless » Thu Mar 16, 2017 1:59 am

Cool, although at the moment the images don't show up :(
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Re: ULCC Knock Nevis (Longest ship ever)

Postby saken » Thu Mar 16, 2017 2:06 am

Fearless wrote:Cool, although at the moment the images don't show up :(

Strange... to me they show up just fine? :?
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Re: ULCC Knock Nevis (Longest ship ever)

Postby saken » Thu Mar 16, 2017 8:15 am

Now THAT'S one BIG *ss rudder and propeller XD
Image
Image
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Re: ULCC Knock Nevis (Longest ship ever)

Postby Fearless » Fri Mar 17, 2017 11:40 pm

saken wrote:Strange... to me they show up just fine? :?


All good. Must have been a network glitch
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