Micro Flight was created by Ilan Papini,
The first version was released in 2001 built upon HangSim which was a ground breaking Hang Gliding simulator.
The latest version was released in 2017, using the most updated simulation engine of Vehicle Simulator and focuses upon all types of flying craft, including:
Hang Gliders, Paragliders, Balloons, Ultralight, Airplanes, Sailplanes, Gyrocopters, Helicopters, Quadrotors.
This program is a complete rewrite and compelet conceptual redesign of the older Micro Flight 5.2, resulting in a much denser scenery than before, excellent physical simulation, and scalable design allowing it to grow and contain more types of vehicles and objects.
The greatest benefit of all is offering a single platform for content development for both types of applications, allowing flight simulation to happen over the same scenery as naval simulations, and for planes to land on boats and more.
Micro Flight also allows intuitive and simple scenery design inside the 3D environment, making it much simpler for users to create and share content than before.
Micro Flight also imports some types of vehicles and converts them into the new vehicle type introduced by this program, other types may be converted later on as the program develops.
The main features of this program are:
The program uses fully documented formats for creating scenery, vehicles and animals, users are encouraged to get a hands on experience designing and making add-ons and to share them with others.
Advanced add-ons can be created using DLLs for instrument panels, animals and scenery objects, source code for such DLLs is given as part of the program to encourage advanced users to develop high quality content for the program.
Vehicles can be edited and created inside the program and accurate physical properties can be set for them and tested in fligth or sail, making the program an excellet tool for learing the phyisical properties of these vehicles and their design.
Documentation and tools for designing scenery, vehicles and animals can be found on the websites of Micro Flight.
Micro Flight was designed to run on the menium gaming machine specs
available for 2017, however it can be adjusted to run on machines with less
Micro Flight is built to use DirectX9 with vertex and pixel shaders 2.0 and volumetric textures.
It is essential that your computer has a video card which is compatible with DirectX9.
CPU: Intel Core I5 or better
RAM: 4 GB
Video Card: NVIDIA GTX 650 or better
Sound Card: DirectX 9.0c Compatible
OS: Microsoft Windows 7, 8, 10
Micro Flight has several websites in which you can download more vehicles and scenery, and also get more information about creating these add-ons, these sites are the main sites and from them you can access the partner sites which offer much more content:
To install vehicles and scenery follow this procedure:
Micro Flight has
several websites from which you can download more vehicles and scenery, and also get
more information about creating these add-ons.
There is also a support forum in which you can ask questions and get answers
about using the program or creating new content for it
In case you need help installing or using your program and cannot find
the answers on this document or the websites above please contact support
We wish you a very enjoyable use of Micro Flight and many hours of exploration and fun.
Ilan Papini Friday, March 03, 2017