Search found 22 matches

by VesselCap
Mon Mar 06, 2023 3:48 pm
Forum: Virtual Sailor NG
Topic: No new updates
Replies: 10
Views: 12472

Re: No new updates

But free add-ons should not entirely disappear, because not every buyer of Virtual Sailor NG can afford paid add-ons. But paid add-ons could be add-ons which have a much better graphics quality and have more features than free add-ons. Of course, free add-ons don't be disappearing never, on a marke...
by VesselCap
Sun Mar 05, 2023 4:27 pm
Forum: Virtual Sailor NG
Topic: No new updates
Replies: 10
Views: 12472

Re: No new updates - Ask for your Help !

I sorry to read this and I understand you. Honestly I suggest you make a market of Verified Add-ons for Virtual Sailor, and take a percent of every sale. The times of free add-ons are part of past and now everything is for sale, you have right to take a little part of these cake verifying that add-o...
by VesselCap
Fri Mar 03, 2023 6:04 pm
Forum: Virtual Sailor NG
Topic: No new updates
Replies: 10
Views: 12472

Re: No new updates

This is the official forum of Virtual Sailor and that's why I asked here. I hope that new updates are cooking for Virtual Sailor and patch the NMEA problem :idea: Is Virtual sailor NG entirely dependent on Ilan Papini himself? If that's true, it will not be a good thing for further development and m...
by VesselCap
Wed Mar 01, 2023 10:55 am
Forum: Virtual Sailor NG
Topic: No new updates
Replies: 10
Views: 12472

No new updates

From the last update I don't have seen any news about Virtual Sailor NG. Also have reported a problem with NMEA connection, that are sending empty sentences after last update. With the 9.8.8 VSNG version, NMEA work for you?

Regards
by VesselCap
Fri Jan 06, 2023 4:37 pm
Forum: Virtual Sailor NG
Topic: GPS blinks at screen
Replies: 3
Views: 4852

Re: GPS blinks at screen

This bug is caused by the Autosave every 10 seconds option. If the problem continues after apply the update how ekeimaja say to you, you need to disable this option.
by VesselCap
Thu Dec 22, 2022 7:56 pm
Forum: Release notes
Topic: Virtual Sailor NG 9.8.8 is here
Replies: 1
Views: 8974

Re: Virtual Sailor NG 9.8.8 is here

Thank you Ilan! I seen that NMEA is not working fine for me. OpenCPN receive empty sentences with this new update. Anyone had experiment this?

For future updates you can allow us to edit the IP address of NMEA window.
by VesselCap
Thu Dec 22, 2022 7:54 pm
Forum: Virtual Sailor NG
Topic: Lidar to VS NG?
Replies: 2
Views: 4073

Re: Lidar to VS NG?

Thank you Northfeeder. You are right. For now is not a good idea. Maybe in a future with new capabilities of the VS engine we can do it!

Regards
by VesselCap
Wed Oct 19, 2022 7:39 am
Forum: Virtual Sailor NG
Topic: Lidar to VS NG?
Replies: 2
Views: 4073

Lidar to VS NG?

Hi sailors. I have made some tests sceneries for VSNG, but I want to know alternatives to 3DEM to process and export to Virtual Silor terrain on high resolution on LIDAR format. Anyone has experience on this?

Regards
by VesselCap
Wed Oct 19, 2022 7:34 am
Forum: Release notes
Topic: Virtual Sailor NG 9.8.6 is here
Replies: 4
Views: 13960

Re: Virtual Sailor NG 9.8.6 is here

Thank you Ilan for another update. Transitions are the best of it. Please note that I have discovered a bug: when have "autosave every 10 seconds" function checked, every 10 seconds I can see a "flash" of GPS panel on middle of screen. Thank you!
by VesselCap
Wed Oct 12, 2022 6:39 pm
Forum: Virtual Sailor NG
Topic: Radio Chatter sounds
Replies: 4
Views: 8182

Re: Radio Chatter sounds

This is an awesome feature! Maybe we can build a good links list of harbors VHF radio sounds to download and put into our vessels to improve the simulation experience.

Regards
by VesselCap
Wed Jul 20, 2022 10:15 am
Forum: Virtual Sailor NG
Topic: Soft Shadows - Computationally expensive?
Replies: 7
Views: 10483

Re: Soft Shadows - Computationally expensive?

Hello Sailors. I have not seen either option for "soft shadow" on Virtual Sailor NG, but I see that from some time ago the shadows are visually optimized, now are a little more softer, but the high consumption is a serious problem on large vessels that have activated the "bump map&quo...
by VesselCap
Sat Apr 09, 2022 12:12 am
Forum: Virtual Sailor NG
Topic: How to create working rudder, props and thrusters?
Replies: 1
Views: 4268

Re: How to create working rudder, props and thrusters?

Hi, you need to center object to 0,0,0 and export in .x format "prop.x" and "rudder.x". Also you can export entire ship model with prop and rudder, but you need to rename prop and rudder correctly to allow VS detect it (rename objects in your 3D design software before export). Pl...
by VesselCap
Mon Jan 31, 2022 11:55 am
Forum: Virtual Sailor NG
Topic: Oculus Rift Support
Replies: 2
Views: 6561

Re: Oculus Rift Support

Thank you!
by VesselCap
Fri Jan 28, 2022 9:16 pm
Forum: Virtual Sailor NG
Topic: Oculus Rift Support
Replies: 2
Views: 6561

Oculus Rift Support

Hi guys, anyone knows if Virtual Sailor NG is compatible with Oculus Rift or Quest 2?

Regards
by VesselCap
Sat Oct 23, 2021 9:35 am
Forum: Virtual Sailor NG
Topic: How lower the draft the ship
Replies: 2
Views: 7910

Re: How lower the draft the ship

Hi, the draft value are represented by [boat_alt] parameter on vehicle.cfg file.
by VesselCap
Sun Oct 10, 2021 11:51 am
Forum: Release notes
Topic: Virtual Sailor 8.7.5 is out
Replies: 2
Views: 15489

Re: Virtual Sailor 8.7.5 is out

Fixed thrusters too strong when using the panel controls. Hi Ilan, thank you for this awesome work :) Please note that bow and stern thrusters in real life have specific power kW for each one. Usually on merchant vessels with bow and stern thrusters the bow thruster have more power than stern thrus...
by VesselCap
Wed Oct 06, 2021 9:00 am
Forum: Vehicle Simulator
Topic: Hows virtual sailor now
Replies: 5
Views: 16231

Re: Hows virtual sailor now

You are right about the elements, I have chosen to create my ships without the elements.cfg file for this reason, but I recognize that only with the basic configuration of vehicle.cfg they work really well and I find more realism than VSF.
by VesselCap
Mon Sep 20, 2021 7:52 pm
Forum: Virtual Sailor NG
Topic: Variable Pitch Propeller?
Replies: 1
Views: 5377

Variable Pitch Propeller?

Hi sailors! Please anyone had attempted to build a vessel with variable pitch propeller? I seem that Virtual Sailor NG support one option called "vpitch - variable pitch propeller" (ever according to the documentation: http://www.hangsim.com/virtual-sailor/creating-vehicles.php). I have te...
by VesselCap
Mon Sep 20, 2021 7:46 pm
Forum: Virtual Sailor NG
Topic: Obtain elevation data for scenery design
Replies: 2
Views: 7106

Re: Obtain elevation data for scenery design

Thank you Northfeeder, this helped me a lot! I prefer the high resolution data. Awesome!
by VesselCap
Sun Sep 12, 2021 5:04 pm
Forum: Virtual Sailor NG
Topic: Obtain elevation data for scenery design
Replies: 2
Views: 7106

Obtain elevation data for scenery design

Hi guys, anyone know online sources to get elevation data to make Virtual Sailor sceneries?

Thanks in advance
by VesselCap
Wed Aug 11, 2021 12:28 pm
Forum: Virtual Sailor NG
Topic: Feature requests
Replies: 7
Views: 16844

Re: Feature requests

Hi all, very good suggestions :) I want to suggest also one of the most important things of a navigation simulator: Magnetic Declination with True Course and Magnetic Course to bring a very truly realistic navigation experience on the simulator.