Search found 5 matches

by Gio_avi
Sat Sep 16, 2023 8:34 pm
Forum: Virtual Sailor NG
Topic: VS NG performance failures
Replies: 51
Views: 61319

Re: VS NG performance failures

One big impact on FPS of what I have observed, is when ships closing together. It seam like is a ''distance'' threshold that makes the issue. Example approaching a ship with a pilot boat (40+ FPS), ones both comes closer than approx. 100m FPS gets down to 12-13. Any ideas on why ??
by Gio_avi
Thu Sep 07, 2023 2:53 pm
Forum: Virtual Sailor NG
Topic: Bumper collision and Rope tension
Replies: 3
Views: 18877

Re: Bumper collision and Rope tension

Excellent!

I was sure there was a parameter hidden in there. :D

Thanks for sharing!!
by Gio_avi
Wed Sep 06, 2023 1:10 pm
Forum: Virtual Sailor NG
Topic: Bumper collision and Rope tension
Replies: 3
Views: 18877

Bumper collision and Rope tension

Hi Everyone!! I have many of the vessels while touching the dock, bouncing back aggressively, even some rolling over on the side of the dock. Rope tension also seams to be extreme and with one ''click'' will drag a big ship violently. In general it seam that vessels are behaving much ''lighter'' tha...
by Gio_avi
Sun Sep 03, 2023 5:40 pm
Forum: Virtual Sailor NG
Topic: NMEA injection to OpenCPN
Replies: 6
Views: 7177

Re: NMEA injection to OpenCPN

Hi Pascal, That's right, repositioning objects can be a solution. Unfortunately thought is more complicated than that (as always :P ). For example in maps like West Baltic, Kiel has a GPS offset of about 0,2NM, north at Goteborg thought the offset is almost 6,0NM, land placement is also an issue in ...
by Gio_avi
Fri Aug 18, 2023 12:45 pm
Forum: Virtual Sailor NG
Topic: NMEA injection to OpenCPN
Replies: 6
Views: 7177

Re: NMEA injection to OpenCPN

Hi NisseNudel! I am phasing the same issue with ships position on OpenCPN. :( Have you found any workaround? Maybe adjusting scenery position is possible ??