I am lost for words, Master!Virtual Sailor 8.9 is out
Post by admin » Wed Nov 03, 2021 9:02 pm
Hi Everyone,
I have released today version 8.9 of Virtual Sailor NG, in this version the following updated were made:
Added two more docking points in bow.
Made mooring forces lighter.
Smoothed readings of rpm_rel instruments.
Weapons always lock-on when selected.
Telescope can be used to show lock on.
Default wave_scale value reduced.
Added boat box adjustment dialog.
Added button to adjust propeties and box.
Added more vehicle animations, anim_1,2,3,4.
Added [max_astern] to motor elements properties.
Notes:
The boat box editing screen can be used to adjust the bounding box of the ship, this is useful for adjust positions such as bow wave,
to adjust ill behaved boat which hovers above the water with no apparent reason, and more.
After adjusting the boat box, save the box, and then load the ship again.
this will generate all the elements and positions again based on this new box.
if you are making a new ship it can be useful to save a box from an existing ship and then use inside the new
ship directory until you are all set and the model is clean and stable.
The [max_astern] property can be set now for every motor of any boat or ship, setting it to 0.25 for example will cause the ship
to sail in reverse much more slowly than in forward direction.
I did not set this by default for all existing ships.
Hope you enjoy this update.
Thanks,
Ilan
That is exhatly what naval helicopters need. Their bounding box is always too big as compared with floats. I thought it impossible. Not to mention other extraordinary Virtual Salor updates.
Be holding breath in anticipation of VSF NG.