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Virtual Sailor Update


The most recent version is 9.9.8, updated on Tuesday, October 31, 2023

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Virtual Sailor Update



Changes for version 9.9.8


Bug Fixes and new features:


  • Time zone updated as we move from one to another.
  • UTC time does not change as we move from place to place.


Changes for version 9.9.7


Bug Fixes and new features:


  • Frame Rate Boost using reduced update rates of texture maps.
  • Added boost fps option in graphics options screen.


Changes for version 9.9.6


Bug Fixes and new features:


  • Added wave length control for waves options.
  • Docking dialog has two modes, anchoring and docking.
  • Added viscosity setting for ships.
  • Auto zoom turned off for F5 view.
  • Fixed overlapping text on main screen.
  • Added dgruddr, dgturn instruments.
  • Added rudder delay in vehicle.cfg [controls_delay]
  • Controls_delay set by ship size unless appears in vehicle.cfg.


Changes for version 9.9.4


Bug Fixes and new features:


  • Added NMEA sentence $GPGLL.
  • Fixed bug in $GPRMC command.
  • Added Conning display dialog.
  • Added external view of conning display.
  • Added conning digital instrument.
  • Optimized source lights.
  • Fixed some tooltips on options dialog.


Changes for version 9.9.2


Bug Fixes and new features:


  • Added Freeze Motion button for freezing a ship while docked.
  • Saving Freeze state when a ship is docked.
  • Fixed buttons state on dock dialogs when dock screen attached to panel.
  • Ctrl+F3,F4 Allowing simulations rates less than 1.
  • Fixed loading cars onto decks, and saving their positions in situations.
  • Fixed vehicles positions change when moving from scenery to scenery.
  • Light sources on ships disappear bug fixed.


Changes for version 9.9.0


Bug Fixes and new features:


  • Capture the joystick always also when using external views.
  • Fixed date change issue, year can be 2005 or up.
  • Fixed change time to now where there are negative numbers.
  • Moon can be seen during the day.
  • Added the views dialog to vehicle dialog and keyboard shortcut.
  • Added wind and current mini panel to the map.
  • Current speed and direction saved in situation.


Changes for version 9.8.8


Bug Fixes and new features:


  • Saving sails positions and auto_sail state in situation.
  • Fixed motion update for windmills, winsocks and windvanes.
  • Fixed bug when body broken exists cannot see body simple.
  • Allow negative values in doors_angle, doors_move, sweeps_angle, folds_angle.
  • Get real weather will set real time also using correct time zone.
  • Added rudder angle on panels.
  • Added button to pause/resume animations on the parts dialog.
  • Fixed bug with animations and propellers update speed.
  • Animation state is sent by netplay and also stored in replay.
  • External views are resiable and more adapted to multiple views.
  • Fixed speed over water for boats with elements under current.
  • Added Traffic vehicles, and traffic vehicle screen.


Changes for version 9.8.6


Bug Fixes and new features:


  • Fixed bugs with water foam color updating and rendering.
  • Smoother and longer day and night transitions.
  • Prevent external windows in fullscreen mode.
  • Add option for legacy map colors in map and ECDIS.
  • Cancel external views when closed.
  • Added anchor_lights to Ranger and Sail_Boat.


Changes for version 9.8.5


Bug Fixes and new features:


  • Added more NMEA setences, GPRMC, GPZDA, GPHDT, GPROT, GPVHW, GPMWV, GPDPT.
  • Fixed multiple NMEA issues.
  • Added auto pilot gain adjustment.
  • Added stopper functions to GPS.
  • Added total time counter to GPS.
  • GPS is updated constantly.
  • GPS speed bug when outside scenery is fixed.


Changes for version 9.8.0


Bug Fixes and new features:


  • Added turn rate instruments. ( turn3, turn4 ).
  • Added decimal precision to dg_compass instrument, Auto Pilot and GPS. ( dg_comp1, dg_comp_10 ).
  • Added option to update real weather every half hour.
  • Fixed GPS waypoints update.
  • Radar head up mode shows compass directions relative to ship.
  • Fixed Bearing indicator in head up mode on RADAR.
  • Towing between boats saved and restored.
  • Replays made longer up to 2:40 hours, added option in graphics.
  • More accurate autopilot adjustment.
  • Collision horn option added.


Changes for version 9.7.0


Bug Fixes and new features:


  • Showing all objects on the map even if submerged.
  • Showing all objects on the radar when OVER button is pressed.
  • Removed the parameter max_astern from element design.
  • Added profile editing screen for boat motor performance.
  • Added table for propeller throttle vs efficiency from -1 to +1.
  • Fixed bug in vehicle towing and adjusted towing forces.


Changes for version 9.6.0


Bug Fixes and new features:


  • Saving camera position in bridge and camera upright status.
  • Added minimized mode to all dialogs, with smaller fonts to match.
  • Maximize button has three states, maximized, minimized and normal.
  • Added title design screen under design titles menu.
  • Fixed bug of no lighting on scene panel at night.
  • Smoothed the netplay positions when data is choppy.
  • Smoothed the docking, allow cables to change length with large forces.
  • Lights are rendered more reliably at night.
  • Saving vehicle lights state in situation.
  • Ropes can be tightended and loosened by continuous pressing on +/-.


Changes for version 9.5.0


Bug Fixes and new features:


  • Fixed bug in ambient lighting in scene.
  • Tide amplitude adjusted to scale in feet.
  • Fixed displacement waves not working in replay.
  • Added output of wave period in seconds.
  • Saving docking points postions for docked boats.
  • Fixed mean water level in advanced dialog does not return to zero.
  • Saving fuel state, sails state, auto pilot state in situation.
  • Added fuel adjustement slider.
  • Radar turns when engine is on at 1.333 sec per revolution.
  • Fixed bug in rendering wake twice in RADAR for own vehicle.
  • Added speed reading to fps data.


Changes for version 9.4.5


Bug Fixes and new features:


  • Fixed a bug in attaching anchor.
  • Fixed a bug in missing night reflections.
  • Fixed a bug in source lights on ship.
  • Fixed dynamic tide calculation to have tide twice a day.
  • Added UTC time on the map.
  • Added thruster levers to the replay and netplay.
  • Fixed vehicle shakes in replay or netplay when out of scenery areas.
  • Kelvin wakes are positioned at the bow wave and not at the tip of boats.


Changes for version 9.4


Bug Fixes and new features:


  • Added slider2 joystick axis for supporting ship controllers.
  • Fixed point index errors in docking dialog.
  • Added two more anchor points on bow.
  • Fixed possible crash when program starts.
  • Drawing boat path on maps by default.
  • Auto zoom on track view by default.
  • Added wakes and track history on RADAR.
  • Synthetic tracks on radar by additional button.
  • Fixed bug in bump shaders when key mapped bitmaps are used.
  • Added animation buttons on the dock dialog.
  • Fixed throttles positions of boat panel.
  • Maximum number of boat lights increased to 128.
  • Fixed assymetric bow and stern thruster behavior.
  • Added cloud thickness and second layer, also to forecast.
  • All objects are lit when brightness is low and not just at night.


Changes for version 9.3


Bug Fixes and new features:


  • Radar speed made slower.
  • Fixed random crashes when saving objects.
  • Fixed time zone adjustment in weather screen.
  • Made smaller panel for boats.
  • Allow adding waypoints for all boats when none is selected.
  • Fixed Bug with camera upright state.
  • New docking panel with more docking points and individual control for each point.
  • Fixed random crashes when rendeing device was lost due to other programs running.


Changes for version 9.2


Bug Fixes and new features:


  • Updated time zone calculation.
  • Shadow maps size for ships improved.
  • Added cpu sleep time slider.
  • Fixed shadow quality issues for vehicles.
  • Gear down by default.
  • Added more length to mooring ropes.
  • Increased radar rotation speed to 1 per second.
  • Drawing targets on RADAR only when in range.
  • Camera upright added to options screen.
  • Showing only waypoints for selected boat on maps.
  • When loading boat as your own it has engine off and autopilot off.
  • Added buttons for showing lights.x and source lights.
  • Reduced range of cabin light to 50 meters.
  • Fixed scenery animation design and loading behavior.
  • Save and load joystick profiles.
  • Save and load keyboard profiles.
  • Added autosave option every 10 seconds.
  • Added flood light to lights panel.
  • Save backup of objects.txt when saving user objects.
  • Fixed crash with saving user objects.
  • Wave reduction in ports near land or inside marinas.


Changes for version 9.0


Bug Fixes and new features:


  • Fixed loading encoded objects in common folder.
  • Fixed floaters with encoded mesh do not load.
  • Added loop waypoints.
  • Increased size of label of ship name.
  • Added tips for all options dialogs.
  • Added "dgcamera" camera instrument.
  • Added azipod control to joystick axes.
  • Render objects double sided and above water in cockpit.
  • Added motion dampening to vehicle dynamics and options.
  • Added light type Source to boat lights.cfg, activated by anchor lights.
  • Added JTS boat to show sample of source lights in lights.cfg.


Changes for version 8.9.0


Bug Fixes and new features:


  • Added two more docking points in bow.
  • Made mooring forces lighter.
  • Smoothed readings of rpm_rel instruments.
  • Weapons always lock-on when selected.
  • Telescope can be used to show lock on.
  • Default wave_scale value reduced.
  • Added boat box adjustment dialog.
  • Added button to adjust propeties and box.
  • Added more vehicle animations, anim_1.x...anim_4.x.
  • Added [max_astern] to motor elements properties.


Changes for version 8.8.0


Bug Fixes and new features:


  • Bow and stern thruster power set as in VSF.
  • Radar ranges made according to convention.
  • Zoom button removed from radar.
  • Radar circles can be hidden.
  • Radar image does not fade.
  • Additional objects rendered in radar.
  • Added weapon lights.
  • Added explosion lights.
  • Moving vehicle to another point disconnect its docks.
  • Added weapons dialog, also to keys and to telescope.
  • Tug lines rendered as ropes not chains.
  • Fixed bug of time goes too fast.
  • Moved the front docking points to rear.
  • Default panel made slightly transparent.
  • Added rpm_rel, rpm1_rel, rpm2_rel instruments.
  • Fixed bug with saving local panel.
  • Anchors and moorings can be moved and placed on docks and water.


Changes for version 8.7.5


Bug Fixes and new features:


  • Anchor.x animation and part no longer in use.
  • Dock points define also bow and stern anchor positions.
  • Anchors have chaines textures and mooring have rope textures.
  • Added new situation button to Situation screen.
  • Fixed bug of removing the wrong vehicle in netplay mode.
  • Fixed bug of does not disconnect when closing session.
  • Timeout for players diconnect changed from 5 seconds to 30 seconds.
  • Added Zoom Unzoom using Z,X buttons.
  • Fixed thrusters too strong when using the panel controls.
  • Added option to resume situation using real time and real weather.
  • Fixed wrong position of anchor and hook attachment.
  • Fixed Dock None and dock release behavior.


Changes for version 8.7.0


Bug Fixes and new features:


Thanks to Μάκης Στεφανάτος (makis stefanatos) for the good ideas:
the bigger and more accurate displacement waves and the additional anchors.

  • Fixed cloud base gets negative on real weather when scenery is very deep.
  • Fixed heading reading in fps mode when boat selected.
  • Added Kelvin wakes to all ships and sizes.
  • Kelvin wave scale can be adjusted by wave_scale in vehicle config.
  • Active sea size made larger and more detailed.
  • Reduced CPU load when rendering displacement wakes.
  • Fixed bug with saving vehicle speeds.
  • Added wave_scale to vehicle config to adjust displacement waves.
  • Fixed element selection bug in elements design screen.
  • Camera can move around vehicle in track mode.
  • Fixed bug in track mode toggle.
  • Added stern anchor.
  • Added two bow anchors.


Changes for version 8.6.0


Bug Fixes and new features:


  • Added new panel for boats based on panel by George Karamaneas.
  • Added intruments for autobeta, autoalt, autovert.
  • Added instruments map_button, gps_button, radar_button buttons.
  • Added ins_animation for showing animation state.
  • Added insturments dg_thrust1, dg_thrust2.
  • All switches can be toggled by a single click.
  • Fixed a bug with panel selection dialog.
  • Fixed bug in importing files from older scenery.
  • Added see_tips, see_waypoints to configuration saved.
  • Added sound and joystick toggles options ( J, Shift + J).
  • Removed redundant design toggle (button J).
  • Add vehicle gallery on key press Q.
  • Show waypoints show the waypoint buoys.
  • Show labels shows waypoint labels.
  • Fixed Meaure distance dropping left digits.
  • Drawing deck only when vehicle has hide_water.
  • Fixed bug with usage of anchor.x part on boats.
  • Fixed bug in cockpit visibility when hide_water off.
  • Auto pilot for boat starts with normal speed.
  • Auto pilot thruttle action refined.


Changes for version 8.5.5


Bug Fixes and new features:


  • Fixed hiding water behavior.
  • Fixed box calculation for boats and deck creation.
  • Fixed propeller selection order for azipods.
  • Fixed bug with deck creation when hide water was toggled.
  • Added show arrays in addition to show vegetation.
  • Objects in refs moved to graphic options.
  • Fixed picking on instrument maps.
  • Fixed missing ships in 3D maps.
  • When moving between scenery areas all tows are released.
  • Added scenery selection to map.


Changes for version 8.5.2


Bug Fixes and new features:


  • Faster loading of scenery objects.
  • Importing auto_objects.txt into tile_objects.txt.
  • Collisions with dock bug fixed when using chase view.
  • Situation is saved before changing scenery.
  • Fixed a bug with changing scenery.
  • Thunders made more sparse.


Changes for version 8.5


Bug Fixes and new features:


  • Weapons with transparencies rendered correctly.
  • Chanaged ETE to ETA on GPS.
  • Reversed wind direction on map according to oceanic convention.
  • Accurate boat shapes on radar and map.
  • Night objects will not be loaded in design mode, making editing easier.
  • Allow boat to be seen out of cabin when hide_water is off.
  • Added menu items in change and tools menu for all dialogs and tools.
  • Thrusters positions and size fixed for all ships.
  • Fixed a bug with settings deck altitude while docking.
  • Fixed Cannot pick objects with night versions in design mode.
  • Fixed a bug with cloning objects in design mode.
  • Added controls_autozero option to vehicle options.
  • When tile_objects is too large auto_objects is loaded instead.
  • Animation key also toggles scenery animation.


Changes for version 8.4


Bug Fixes and new features:


  • Fixed objetcs floating in the air by limiting size of tile_objest.
  • Fixed Cannot see bouys on radar.
  • Added use tile_objects in land settings.
  • Added default sand.txt which to prevent spoiled tile_objects.
  • Radar decays more slowly with increaed gain.
  • More accurate boat size on maps.
  • Weapons rendered after main body allowing transparencies to work.
  • Added waterjet turning dynamics using vector motor elements.
  • Added waterjet boat as a sample of waterjet dynamics.
  • Reduced size of propeller cavitation smoke.
  • Fixed GPS speed not same as panel speed.
  • Thrusters reset on double click.
  • Added 32 bit version of the program.


Changes for version 8.3


Bug Fixes and new features:


  • Added see_panel_outside to vehicle options.
  • Added is_panel_outside to Vehicle config.
  • Toggle lights key bug fixed.
  • Added anchor animation.(anchor.x)
  • Flames size made relative to throttle.
  • Saved splash_threshold and splash_scale in vehicle.cfg
  • Array is dry added to the land options.
  • Added option to hide replay.
  • Added elevation limit to avoid strange scenery problems.
  • Added external camera as window.
  • Thrusters do not return to zero when not picked.
  • Sail dialog fixed wind direction arrow disappearing.
  • Added anchor and reef state to saved situations.
  • Added sails reef keyboard commands.
  • Fixed bug with vegetation removal from roads.
  • Added Objects Always in View.
  • Added scan scenery option.
  • Allow selecting scenery inside a scenery.
  • Added keys to moving parts and lights.
  • Allow selecting any scenery on map and move there.
  • Added pass under bridges.
  • Added missing ship icon.
  • Fixed a bug in object decoding.
  • Fixed a bug with saving vehicle options.


Changes for version 8.2


Bug Fixes and new features:


  • Fixed a bug with object visibility in scenery.
  • Fixed animations in vehicle and scenery objects.
  • Added missing functions in scripts.
  • Fixed Problem with dock points on boats.
  • Added is_simple_mesh to boat properties.
  • Added is_full_color to boat properties.
  • Sceneries will load well when tile_objects is very big.
  • Added sim rate control bottons on keyboard settings.
  • Added mouse wheel scrolling to vehicle galley.
  • Added Full_Color to GUI, checked with PNG boats.
  • Fixed bug with speed calculation for boats.


Changes for version 8.1


Bug Fixes and new features:


  • Added gallery dialog - with vehicle replacement option.
  • Added view and gallery dialog to vehicle tabs.
  • Fixed reading situation boat name with space does not appear.
  • Fixed disappearing instruments in cabin.
  • Added camera movement on Shift + Mouse Wheel, Control + Mouse Wheel.
  • Fixed Decreased max. speeds compared to VSF.
  • Fixed smokes on flames not the same size.
  • Fixed object search in scenery path and common.
  • Changed bump.jpg to bumps.jpg so it will not collide with VSF.
  • Imports older VS scenery and boats.
  • Fixed Disappearing dialogs on bridge.
  • Displacement option cannot be selected with maximal waves.
  • Fixed docking points for all boats.
  • Fixed missing wait screens.
  • Check collision saved and all to disable landing on objects.
  • Draw smaller scenery ontop of lager ones on maps.


Changes for version 8.0


Bug Fixes and new features:


  • Complete rewrite of terrain and scenery engine.
  • Complete rewrite of ocean and sea engine.
  • Object caching with fast and efficient scenery loading.
  • Immediate day night switching, no reloading required.
  • Newer and better instruments, including Radar, Map, Sonar and more.
  • Flexible and adjustable key assignment.
  • Better docking attaching to docks nearby
  • Beter element design with pickable elements.
  • External instruments open in separate windows.
  • NMEA output to external devices.
  • Accurate celestial calculations of sun, moon, stars.
  • Dynamic tide with adjustable amplitude and mean water level.
  • Waves height, sea surface, depending on wind speed.
  • Very flexible additional camera view, independant of main camera.